Screenly OSE Articles - page 2

All blog posts published under Screenly OSE tag

Screenly OSE 0.13 (Paradise City) is out
Screenly OSE 0.13 (Paradise City) is out

We’re happy to announce the availability of the latest release of Screenly OSE, v0.13 (code name Paradise City). This release focused mostly on improving the network configuration experience. In the past, we have experimented with various ways of configuring both...

Design assistance, more on v2 updates and more
Design assistance, more on v2 updates and more

Design service One common pain point for many digital signage users is that it’s difficult to design professional content. Unless you have a designer in-house, it’s difficult to create that eye catching content. This is why we have teamed up...

Screenly 0.13 comes with support for resin.io and more
Screenly 0.13 comes with support for resin.io and more

We’re happy to announce the release of Screenly OSE 0.13 (code name Mr. Brownstone). The release is now available both through NOOBS and as a disk image. Let’s dive into what’s new in this release. Added support for resin.io The...

NEC, Screenly V2 Player and more
NEC, Screenly V2 Player and more

Screenly partners with NEC We are very excited to announce that Screenly recently partnered with NEC to deliver Screenly to NEC’s P and V series monitors. What makes this unique is the fact that as the first major display manufacturer,...

Screenly OSE 0.12 (and 0.12.1) is now out
Screenly OSE 0.12 (and 0.12.1) is now out

We’re excited to announce version 0.12 (code name Out ta Get Me) of Screenly Open Source Edition (OSE). While this release might not look like a major update on the surface, it does include a large number of changes behind...

Screenly OSE 0.10 is out
Screenly OSE 0.10 is out

Screenly OSE 0.10 “Night Train” is out We’re proud to announce Screenly OSE 0.10 (code name “Night Train”). The release includes a number of new features that we’ll go over in this brief post. Added support for live streams One...