<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>ScreenlyOS 26.6.0 | Screenly</title><description>What has shipped across Screenly, newest first.</description><link>https://www.screenly.io/releases/screenlyos/26.6.0/</link><language>en</language><atom:link href="https://www.screenly.io/releases/screenlyos/26.6.0/rss.xml" rel="self" type="application/rss+xml"/><lastBuildDate>Fri, 19 Jun 2026 00:00:00 +0000</lastBuildDate><item><title>ScreenlyOS 26.6.0: Players can keep a resolution and rotation for each display</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/per-display-resolution-and-rotation/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/per-display-resolution-and-rotation/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>release</category><category>device-management</category><description>&lt;p&gt;A player can now hold a resolution and a rotation for a particular display, instead of for a port
on the player. A resolution set this way also overrides the 1080p limit that Raspberry Pi 4
players otherwise apply.&lt;/p&gt;
&lt;p&gt;Because the setting belongs to the display, it moves with it. Someone who unplugs a display during
maintenance and puts the cable back in a different port gets the same picture, and a port that
takes a different display each time, on an expo stand or in a demo room, gives each one the setup
it had last time.&lt;/p&gt;
&lt;p&gt;This release is the player side. You can&amp;rsquo;t set it from the dashboard yet, so there&amp;rsquo;s nothing to
switch on today.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: Switching the audio output takes effect without a reboot</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/audio-output-applies-immediately/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/audio-output-applies-immediately/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>improvement</category><category>device-management</category><description>&lt;p&gt;Change &amp;ldquo;Audio output&amp;rdquo; under Screens &amp;gt; a screen &amp;gt; Settings, between HDMI and the 3.5mm jack, and the
sound follows right away.&lt;/p&gt;
&lt;p&gt;Before, the setting saved but the sound stayed where it was until the player restarted. A lobby
screen that needs its sound sent to the room&amp;rsquo;s amplifier instead of the display is now a setting
you change and walk away from.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: The 3.5mm jack on Screenly Player Max plays sound</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/player-max-analog-audio/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/player-max-analog-audio/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>fix</category><category>device-management</category><description>&lt;p&gt;Setting &amp;ldquo;Audio output&amp;rdquo; to the 3.5mm jack under Screens &amp;gt; a screen &amp;gt; Settings did nothing on a
Screenly Player Max. The sound kept going out over HDMI, and anything plugged into the jack stayed
silent.&lt;/p&gt;
&lt;p&gt;It works now. A Player Max wired into ceiling speakers or a soundbar sends its sound there.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: The setup screen shows wired as connected only when the cable is</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/wired-status-on-the-setup-screen/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/wired-status-on-the-setup-screen/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>fix</category><category>device-management</category><description>&lt;p&gt;The setup screen showed a player&amp;rsquo;s wired connection as connected whenever the player had any way
onto the network. A player running over Wi-Fi with nothing in its ethernet port read as wired and
connected, which is no help when you&amp;rsquo;re standing in front of it trying to work out what&amp;rsquo;s wrong.&lt;/p&gt;
&lt;p&gt;Wired status now follows the cable and the link. An unplugged cable says so, and a cable that&amp;rsquo;s
plugged in without an address says that instead.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: Screens keep playing even when a settings screen is left open</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/overlays-return-to-playback/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/overlays-return-to-playback/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>improvement</category><category>device-management</category><description>&lt;p&gt;A screen should always be showing what you scheduled for it. That&amp;rsquo;s the whole point of it being
there, and it matters most on screens your customers and visitors see.&lt;/p&gt;
&lt;p&gt;Until now, one moment at a player could break that. Someone checks the network settings or the
help screen, gets called away, and the screen stays on it: everyone in the room sees a settings
page where your content should be, until someone comes back with a keyboard.&lt;/p&gt;
&lt;p&gt;From ScreenlyOS 26.6.0, the network settings, help, diagnostics, and device information screens
close by themselves after 3 minutes without a keypress, and the screen goes straight back to its
content. Nobody has to remember, and nobody has to go back to the screen to fix it.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: Editing content on a live screen no longer crashes the player</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/content-updates-during-playback/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/content-updates-during-playback/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>fix</category><category>content-management</category><description>&lt;p&gt;Changing a playlist or a schedule while screens were showing it usually went through cleanly, and
occasionally didn&amp;rsquo;t. When it didn&amp;rsquo;t, the player crashed and restarted, or, when 2 changes arrived
close together, the screen played an item from the earlier change for its full duration before the
latest one took over.&lt;/p&gt;
&lt;p&gt;Which of those happened, and whether anything happened at all, depended on what the player was in
the middle of at that moment. That&amp;rsquo;s why the same edit could be fine on 1 screen and go wrong on the
one next to it.&lt;/p&gt;
&lt;p&gt;Neither happens now, whatever the player is doing when your change arrives.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: Players pick only resolutions they can run</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/display-modes-the-player-can-drive/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/display-modes-the-player-can-drive/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>fix</category><category>device-management</category><description>&lt;p&gt;A display tells the player which resolutions and refresh rates it accepts, and the player used to
take that list at its word. Sometimes the player&amp;rsquo;s own graphics chip couldn&amp;rsquo;t run one of them, so
the player asked for a mode that could never work, the request was rejected, and the screen fell
back to a default mode instead of the one the player meant to set. It showed up most on a Raspberry
Pi 4 over HDMI, with a display offering 1080p at 120Hz.&lt;/p&gt;
&lt;p&gt;A player now picks only from resolutions that both the display and the player can run.&lt;/p&gt;</description></item><item><title>ScreenlyOS 26.6.0: Network changes no longer leave old connections behind, and other improvements</title><link>https://www.screenly.io/releases/screenlyos/26.6.0/fixes-and-improvements/</link><guid isPermaLink="true">https://www.screenly.io/releases/screenlyos/26.6.0/fixes-and-improvements/</guid><pubDate>Fri, 19 Jun 2026 00:00:00 +0000</pubDate><category>roundup</category><description>&lt;h2 id="fixes"&gt;Fixes&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;Changing network settings on the player no longer leaves the old connection behind. On a player
set up over ethernet more than once, a new one piled up
with every change.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="improvements"&gt;Improvements&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;The latest disk image has a download address that stays the same from release to release, so a
bookmark or a build script doesn&amp;rsquo;t need updating every time we ship. The current address is in
the guide to &lt;a href="https://www.screenly.io/docs/screenlyos/hardware/raspberry-pi/guides/write-the-image/"&gt;writing the image&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Dependencies and system libraries updated.&lt;/li&gt;
&lt;/ul&gt;</description></item></channel></rss>